Home > Development, Flight Simulation, Flightsim > Screenshot acknowledgements

Screenshot acknowledgements

Friday, April 28th, 2006

Folks, in those last few screenshots I used:

– ActiveSky V6 real-world weather
– BEV textures (including the water texture, which I really like!)
– Flight environment cloud textures

I have since found an issue with BEV autogen: autogen is very sparse and does not create buildings of the type I would expect for the landclass I am specifying. This applies to the replacement autogen only.