Home > Development, Flight Simulation, Flightsim, FSX, Vancouver > Traffic and obstruction lights on the Lion’s Gate

Traffic and obstruction lights on the Lion’s Gate

Thursday, March 15th, 2007

Holger has added the obstruction lights and moving traffic to the bridge …

  1. gallopinggoose
    Friday, March 16th, 2007 at 6:23 am

    Great Jon
    I can’t wait.
    Indeed I long for it.
    Jun Kazama

  2. Friday, March 16th, 2007 at 6:48 am

    Thanks, Jun. Good to hear from you!

  3. Ryan Dempsey
    Thursday, March 22nd, 2007 at 10:36 am

    Hi there. I’m a vancouver GA pilot and a truck driver. Just wanted to tell you guys that Commercial Trucks are not allowed on the Lion’s Gate Bridge. I was fined big time for crossing the bridge on a small straight truck. You have semis crossing on one of the pics, a big no-no.

  4. Friday, March 23rd, 2007 at 8:05 pm

    Good catch, Ryan! Unfortunately I don’t think we can control the mix of vehicles, but we’ll look into it …

  5. Friday, March 23rd, 2007 at 9:30 pm

    Here’s a reply from Holger on the traffic makeup, “The way FSX handles road traffic is on a per-region basis (26 regions make up the FSX world). That appears to be the only option for changing vehicle composition, right/left side driving, and freeway speed.

    Since regions have the same spatial resolution as land class files (~1km sq) it may be possible to assign different regions to different stretches of highway. However, that would require “hacking” the default LWcfg file to add or change its parameters. More importantly, the region file has direct influence on the landclass textures used in its area, which may lead to unwanted side effects. Also, if we were to specify a specific traffic subset for a specific region that traffic subset would appear anywhere that region is defined in the FS world.

    In short, not really feasible in this version of the sim.”

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