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Vancouver+ development complete

Tuesday, June 19th, 2007

I added the last bits and pieces today: no portapotty at CYNJ, but I did add the weather pole and picnic shelter, including the memorial plaque there.  It’s off to the programmer to create the wrapper, then we’ll spend time regression testing the whole package before releasing to the distributor, FSAddon.  The testers have done a great job, so we don’t expect any surprises, but nobody’s stating a date until we’re sure it’s clean.

It was fairly obvious where the testers names were in FS9 version, and those are repeated in the FSX version.  But lurking somewhere in the 30,000 sq km are the names of everyone who has tested 1.0, 1.1 and 2.0 over the last couple of years.  No hints on this one.

I’m very happy with the performance: we provide suggested settings and the configurator defaults to higher performance options.   A new feature in FSX, you can load a complete set of display/traffic settings from the settings screen.  We provide two options: 30cm and 1m ground resolution.

Other new features in the FSX version:

AI

  • Replacement seaplane and Heli AI models

  • New AI ferry: Seabus running between Vancouver and North Vancouver

  • AI flightplans converted to use FSX models where needed

Ambience

  • Animated hawks at Brackendale (adjacent to CYSE) and in Stanley Park

  • Custom road traffic, both light and heavy traffic options

  • Ambient sounds: bridge traffic, ocean sounds, seagulls, waterfalls

Facilities

  • New detailed airport: CYNJ, Langley Regional with custom buildings and and 4-season 30 cm photoscenery for surrounding area

  • 4-season 30 cm photoscenery at CYPK

  • New unlisted strip for ultralights: White Rock Intergalactic

  • Additional adjusted default airfields: 7WA3 – West Wind/Everson, CAR3 – Lillooet, CAZ5 – Cache Creek  

  • Enhancements to several airfields: apron adjustments, fence, additional objects

  • Leading zero runway markings

  • Adjusted parking sizes at all facilities for correct wingspan parking of AI

  • Detailed animated windsock model, lighted and unlighted models

Objects

  • All custom models reprocessed with FSX exporter/compiler

  • New custom object: Canada Place

  • New custom object: Lion’s Gate Bridge

  • New custom object: Pattullo Bridge

  • Improved cabling on Alex Fraser Bridge and SkyBridge

  • Peace Arch monument at Hwy 99/I-5 US/Canada border crossing

  • Improved concrete textures on bridges

  • Addition of US bridges in US overlap area

  • Virtually all textures converted to .DDS format

Terrain

  • Improved Vancouver Harbour shoreline,  including new buildings and hi-res photoscenery

  • Recompiled 19m mesh and buffer meshes for the entire area using FSX techniques

  • Extended coverage to the north includes detailed water bodies and road/railroad network for the Lillooet, Seton Lake, Carpenter Lake, and Cache Creek areas

  • Custom seasons file for accurate, elevation dependent seasonal cahnges

  • New forestry cutblock/clearcut texture at 1m resolution with custom autogen

  • Hi-resolution custom industrial textures with autogen

  • Choice between using standard FSX ground textures or a local re-combined set that enhances texture content, seasonality and blending

  • Optional “freezing” of lakes higher than 600m, during winter months

  • New photoreal shoreline textures for rivers, lakes and oceans

… and a myriad of little improvements, and the new level of detail that FSX permits.

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  1. Tuesday, June 19th, 2007 at 4:40 pm

    Congratulations, Jon! Pop yourself a cold one, you deserve it. It’s been a fascinating ride watching you develop this scenery. The continuous blogging really brings everyone into the process. Good work!

  2. Tuesday, June 19th, 2007 at 8:39 pm

    Thanks, Bill!

    Jon

  3. Tuesday, June 19th, 2007 at 9:12 pm

    Amen, great work to all involved.

  4. Doom
    Wednesday, June 20th, 2007 at 12:10 pm

    Time to celebrate! Congratulations on completing such an amazing product!

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